

Also, TopTier's example shows how to play low tier carriers well - in particular, where you should drive your carrier to stay alive.

See iChase's video guide to get a grasp of the basics of CV play. Japanese carriers do far more direct damage with their AP bombs and heavier torpedo plane squadrons, but they are harder to play and y ou need to understand AP bomb pen m echanics and search for citadels. German carriers are quite different, are the hardest to play and require a skilled hand as they are unlike the others. USN carriers are the most traditional an d grasping these will transfer to other nations' carriers - they are a bit tricker to play but have more impact on the battle than Royal Navy carriers. However, as a general principle Royal Navy carriers are easier to play but less impactful on the battle - seek out enemy ships that have just used DCP in order to set lots of fires that stick. To understand the main differences in national flavour between the carriers, and some YouTube links on playing them well, see advice I provide to new players below.Īircraft carriers : Personally, I suggest avoiding them entirely for now - they are very different to play and hard to do well at. I am not a carrier specialist, but I have come across some guidance that I’ve copied below that may be of assistance.įor understanding the main purposes of carriers and their primary counters, see my Ship Role Quick Reference Guide. I agree with the other posts in this thread.

POTENTIALHISTORYSHIPSOFWAR - Hosho + 3 PD + 1M credits + 250 dublons
